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Contact info

+46 (0)70 604 05 18​

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About Me

I'm a level designer with a deep interest in history and architecture,  passionate about crafting engaging and innovative experiences and concepts. With a focus on player progression and environmental storytelling, I enjoy blending and experimenting with various level design techniques and composition concepts to make a seamless and immersive experience.

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With an academic background in Ancient History and Culture, I possess a diverse set of skills such as research, critical thinking and problem solving. In game development, these skills have been invaluable in all stages of my process, from pre-production to iteration. Combined with a persistent pursuit of creativity and adaptability, I strive to bring a fresh and unique perspective to each project I work on.

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What I love most about game development is working and collaborating with other developers, jointly coordinating everyone's ideas into one collective vision. I cherish honest and open communication, whether it's in regard to brainstorming creative solutions, reconciling diverging visions or when giving and receiving constructive criticism.

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Thank you for taking the time to check out my portfolio!

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Best Regards,

Anna

Anna Sjöberg

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I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

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